What is VR, AR, XR, MR? And what’s the difference between them? - EasySMX Q20

What is VR, AR, XR, MR? And what’s the difference between them? - EasySMX Q20

Because of Zuckerburg’s (Founder of Meta Platforms, Inc.,) extra enthusiasm for Metaverse’s research, numerous people started knowing the VR & AR related news. And the advent of Quest 2 VR headset has further strengthened people's desire to explore the Metaverse. After that, more and more technology companies began to spend a lot of time and money on the development of vr and ar related products


Including the biggest Tech giant in the world - Apple Inc. They announced their latest Product that will launch in 2024 in WWDC23 - Apple Vision Pro headset. What it is? Should we call it VR headset or AR headset? Actually, Apple Vision Pro is an MR headset. 


Many people are often perplexed by the differences among the terms virtual reality (VR), augmented reality (AR), mixed reality (MR), and extended reality (XR). The common usage of AR and VR as descriptions for these diverse technologies doesn't adequately capture their breadth or potential. Hence, we're about to delve deeper into each of these terms to better understand them.


What is AR (Augmented Reality)?

AR technology enhances our real-world view by overlaying digital information onto it. It enriches our perception of the environment, allowing us to interact with virtual elements in the context of the physical world. AR can be experienced through various devices, such as smartphones, tablets, or specialized AR glasses. By superimposing computer-generated visuals, text, or other digital content onto our real-world surroundings, AR enhances our understanding, navigation, and interaction with the world. Popular examples of AR include Pokémon Go, where digital creatures appear in real-world locations, and Snapchat AR filters that add digital effects to our selfies.


What is VR ( Virtual Reality)?

Virtual Reality could manage to transport us to entirely virtual environments, creating a fully immersive experience that replaces our perception of the real world. With VR, users are immersed in a simulated reality that can be entirely fictional or a realistic representation of a place or scenario. Through the use of headsets or goggles, VR blocks out the physical world, replacing it with a computer-generated environment that can be explored and interacted with. VR offers a sense of presence and allows us to engage with digital worlds in a way that feels incredibly real and immersive. Prominent examples of VR include the Oculus Quest 2 and HTC Vive, which provide immersive gaming experiences and virtual simulations.

Pic source: The Wall Street Journal

What is MR (Mixed Reality)?

It represents the convergence of AR and VR, blending the real and virtual worlds to create a hybrid environment. In MR, digital content interacts with and becomes a part of the physical world in real time. This interaction is achieved through the use of specialized MR devices, such as headsets or glasses. MR allows virtual and real objects to coexist and interact with each other, providing a unique and dynamic experience. The Apple Vision Pro headset is an exemplary product that showcases MR capabilities. With the Apple Vision Pro, users can seamlessly transition between AR and VR experiences, seeing digital apps in their real environment and immersing themselves in fully virtual experiences when desired.

Pic source: Apple

What’s the difference between AR, VR & MR?

After knowing what exactly AR, VR & MR is, then let’s have a look at the differences between them. To better understand the it, let's check the following comparison table:

Comparison Points

Augmented Reality (AR)

Virtual Reality (VR)

Mixed Reality (MR)

Environment

Enhances real-world view with digital overlays

Creates immersive virtual environment

Merges real and virtual worlds

Immersion Level

3 1 2

Interaction

Real-world interaction with digital overlays

Virtual interaction with digital objects and environments

Interaction with real and virtual objects

Field of View

Wide field of view blending real and digital content

Fully enclosed field of view in virtual environment

Varies based on specific MR device

Applications

Education, retail, gaming, navigation, etc.

Gaming, simulations, training, entertainment, etc.

Design, engineering, healthcare, training, etc.

Examples

Pokémon Go, Snapchat AR Filters, Apple Vision Pro

Oculus Quest 2, HTC Vive

Microsoft HoloLens, Magic Leap, Apple Vision Pro



So there you have it. AR, VR, and MR aren't just tech buzzwords; they're the future unfolding right before our eyes. They're altering how we play, learn, shop, work, and even how we connect with each other. Whether it's AR's digital overlays, VR's fully immersive experiences, or MR's hybrid environments, one thing's for certain — they're making our world a lot more exciting.


Related EasySMX Product Recommend

EasySMX Q20 Head Strap Special for Meta Quest 2

EasySMX Q20 VR Adaptive Head Strap for Quest 2 - Best Quest 2 Head Strap Solution to Enhance Your VR Experience

Exclusive patented adaptive head pad:

EasySMX’s self-developed adaptive head pad distinguishes itself from all other head-worn accessories on the market. It allows users to adjust the force angle freely for different head shapes, greatly improving adaptability and the comfort of the VR gaming experience.

Upgraded wearing experience:

The widened top pad increases the force area and reduces pressure on the head. The main body of the pad is made of an upgraded version of polyethylene sponge material, with a wave-like exterior design that makes the top of the head breathable and dissipates heat. Your head will feel comfortable and cool throughout the entire gaming experience.

Feather-light like a cloud:

The headband adopts a lightweight design, with a total weight of only 172g. Even during extended gaming sessions, there is almost no pressure on the head. The bottom rotating knob is flat and suitable for gaming in a lying position, just like resting on a pillow.

 

Exquisite mechanism:

Unlike the original headband, the Q20 headband connector uses a metal hook, just a snap for easy connection. With a 60° adjustable hinge, you can easily flip the Quest 2 to view the surrounding environment without having to loosen the knob or remove the headband. This design is also very convenient for you to put on or take off the headband.

 

Environmentally friendly and durable:

All sponge accessories installed on the headband are removable and washable. They are more durable than typical PU pads and not easily broken.

 

Pricing and Availability

EasySMX Q20 is officially available for purchase on official EasySMX online store at $41.99: https://bit.ly/3ORAiOh

For a limited time, customers can use the code GETQ20 to receive a $5 off discount on their purchases.

 


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